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Two Project Zomboid Mods That Kill the Crafting Grind
Build 42 crafting is deep. It is also a lot of clicking.
Saw one log. Right-click. Saw the next log. Twelve logs later you have planks and a sore wrist. Want a Simple Furnace? Now you're flipping between the build menu and the wiki, working out that you need a trowel, 40 stone blocks, and a bucket of clay cement, then what each of those takes.
These two mods fix that. Both are free and built for multiplayer.
Craft Whole Stack

Right-click a stack and every recipe gets an (All N) option. N is how many you can actually make right now, counting your tools, your materials, and what you can carry.

Pick it and walk away. Your character works through the whole pile. Move to cancel, same as any other action.
It only appears on recipes the game already allows in batches, and it runs through the same system as the crafting window's quantity box, so the server still checks every craft.
Craft Planner
Pick anything you want to build and get the whole plan, down to raw materials.
Hit Track next to Craft or Build in the crafting and build windows, or press K and search.

Every plan has three lists:
- Tools. What you need to hold. None of it gets used up. Missing one? It names the recipe that makes it, and one click plans that too.
- Gather. Raw materials as have/need, missing items on top.
- Steps. Every craft in order, ending with the thing you wanted.

It counts what's in your bag and nearby containers first, so it only asks for what you're actually short. Quantities scale with the recipe: 4 planks at 3 per log means 2 logs. Build the thing and it drops off your list.
Get them
- Craft Whole Stack: Steam Workshop · GitHub
- Craft Planner: Steam Workshop · GitHub
Running a server? Add 3808092345;3808092704 to WorkshopItems= and CraftWholeStack;CraftPlanner to Mods=.
Build 42 only. Found a bug? Open an issue on that mod's GitHub page.